I was just trying in my friend computer downgrade her npm version from 9.5.0 to 8.11.3, and suddenly I had to face an error:
(xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools))
I didn't know that she hadn't installed Xcode CommandLine, so, this is the way to do that:
xcode-select --install
So, that's all. Good luck.
Friday, July 27, 2018
Thursday, June 7, 2018
How to set environment variables on MacOS?
There are two ways to set environment variables on MacOS (and I assumed is the same in linux):
1. Temporary
The easy and fast way to set an environment variable, and is perfect that tasks that required one of those.
2. Permanently
If we need to keep the variables in a permanent way, we need not only use export command, but using on a file called .bash_profile. This file must be on the user folder, and normally it doesn't exist, so, we need to create it with our favorite editor, or using this command:
1. Temporary
The easy and fast way to set an environment variable, and is perfect that tasks that required one of those.
export [VARIABLE_NAME]=[PATH]Example:
export JAVA_HOME=/usr/libexec/java_homeAnother example is when is required add a path to the PATH variable, without lost the current content:
export PATH=/THE/NEW/FOLDER/:$PATHUnfortunately, is our terminal is closed, we lost the variables previously settled.
2. Permanently
If we need to keep the variables in a permanent way, we need not only use export command, but using on a file called .bash_profile. This file must be on the user folder, and normally it doesn't exist, so, we need to create it with our favorite editor, or using this command:
touch ~/.bash_profileInside this file we need to put all the path using export that we want:
export JAVA_HOME=/usr/libexec/java_home
export PATH=/Users/username/Library/Android/sdk/platform-tools:$PATHThis file looks like:
That's all.
Sunday, January 14, 2018
Cannot load underlying module for 'SideMenu'
I'm implementing SideMenu pod in a Swift project using only code.
I did the basic setup installing the pod (I've already got cocoapod installed):
pod init
open -a Xcode Podfile
For me, the podfile configuration in the official page doesn't work, so, I made a little modification:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '11.2'
use_frameworks!
target 'SideMenuCodeImplementation' do
pod "SideMenu"
end
Where SideMenuCodeImplementation is my project name. Then, I execute the last command:
pod install
I did the basic setup installing the pod (I've already got cocoapod installed):
pod init
open -a Xcode Podfile
For me, the podfile configuration in the official page doesn't work, so, I made a little modification:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '11.2'
use_frameworks!
target 'SideMenuCodeImplementation' do
pod "SideMenu"
end
Where SideMenuCodeImplementation is my project name. Then, I execute the last command:
pod install
But, when I started the implementation, at trying import SideMenu, I only got the message
Cannot load underlying module for 'SideMenu'
The solution was simple: Clean (Shift+Command+K) and build (Command+B) the project.
That's all.
Subscribe to:
Posts (Atom)
